Draconia

This game was like Little Tank also developed during the first semester in the game design course. I was the lead game designer and graphic artist. I made the landscape with the terrain editor in Unity3d. All other 3d models was made in 3d studio max and imported into Unity3d. The game is an adventure-puzzle game. The goal of the course was to design a game. Then through prototyping and usability testing, improve the game experience.

Original sketch and final prototype of the axe puzzle. The landscape was created with the terrain editor in Unity 3d.
Level Design

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