The Great EggScape

This projects was done during Game Development in the 3rd semester. We were 7 members in the group and my part was graphic artist. I designed, modeled, textured, rigged and animated all characters for the game. This included a baby version and a young version of our main character and 3 bosses. Sadly enough we ended up only using 1 boss in the final game, because of time constraints. Furthermore I modeled and textured game objects like meat grinders and other obstacles.

Playthrough of the game.

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